Final 3D Character Sculpts

This is a test using the original colour scheme on the Final 3D version of Pantera.

Turnarounds

..Everyone changes the colours haa

Posed with new colours

Pantera #16
BOOM!

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Finished Finished….

Skinned my Bunny for a more Dynamic pose. Now it is finished hahaha!

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Advance Tech Character Project

Images showing Low and High poly Mesh.

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Advance Tech Character.

had a break for our Major Project and been working on Advance Tech character modelling.
Start back on Major Project production in 2 weeks. Things will then be kicking off Smilie: :)

Heres what I have so far.
I will post the final one when im done, these are not finished versions.

Wire, showing mesh

…Still have loads to do Smilie: :)

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2nd Character

Here is the 2nd Character i’ve designed for our Cinematic Animation.
This one is called Pantera #16 who is a cyborg/mech unit.
‘Pantera’ being the word for Panther, I had the idea that there could be various Pantera units like this one which all have specific modifications and capabilities. Also the higher Rank/Number the posess, the better they are.
Pantera #16 is the main threat to ‘Aaisu’ who is the Character in the below post.

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Final Project Collab.

This is one of the Characters i have designed for my Final Major Year 2. I’m working with 5 fellow class mates to produce a short 90 Second Animation Cinematic clip.
I wont say much about it now, so keep looking for updates on my progress. All i will say is that it should be really awesome if we work our asses off! The idea is pretty cool.

This is the main protagonist, Aaisu. Cant wait to start modelling him xD

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Re-Lighting Hand

Here i have basically dropped my skin texture of my hand and applied a nice Plastic-Barbie finish to it. This is part of a Uni project which is to use a photometric lighting setup.
Quite happy overall xD

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Beer Keg in an Environment

Finished scene of my Keg in an environment. xD
I washed out alot of the original lighting and colours from the barrel, as I wanted the scene to look quite ghostly.

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