Kieran McKay, CG Character Artist
Since a young age I have always had a passion for art which has increased more and more over the years.
I was primarily involved with 2D artwork where my core skills and my keen artistic eye began to develop. I am now capable of producing stunning 3D artworks for Game and Animation, where I specialize and work as a professional CG Character Artist.
Autodesk 3DsMax, Autodesk Maya, Autodesk Mudbox, Pixologic ZBrush, Adobe Photoshop, Adobe After Effects, Roadkill, Xnormal, CrazyBump, UDK, Marmoset toolbag
Available for Freelance work.